"One - day - after - a..."
After a couple minutes, stop and ask yourself: Did you have long run-on sentences, no protagonist, was it chaos? Was it fun?
Try it again! This time try these suggestions:
- Name your characters: Start with a name - any name. "Bruce - wanted - to - go - to..."
- Use punctuation: Say, "period" at the end of sentences. You still get a word!
- Listen to your partner and honor the story that is being told: Let your partner change you.
How was that? Did it make more sense? Was it still fun?
After a few tries, people usually find that the stories improve and make more sense; they have heroes, events take place, and sometimes ideas take shape in spontaneous harmony.
One of the reasons I love this game is that it is so simple and no matter how many times I play it, it is still spontaneous and playful. If it were predictable, it would no longer be fun.
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